DIGITAL Hearts Co., Ltd.TSE 1st: 3620
As of Mar. 31, 2012, this Company will no longer be featured on our IRTV Website.
With its core competence in debugging services, DIGITAL Hearts is a testing services provider for digital contents and the only listed company in Japan that conducts independent software verification. DIGITAL Hearts provides precision services covering software for mobile handsets, gaming products, amusement equipment, consumer electronics and business systems. We are committed to job creation and social betterment through our expertise.
Company Name | DIGITAL Hearts Co., Ltd. |
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Headquarters | 32F Tokyo Opera City Building, 3-20-2 Nishi-Shinjuku, Shinjuku-ku, Tokyo, 163-1432 |
Capital | JPY272 million (as of Dec. 31, 2011) |
Date of Establishment | April 19, 2001 |
Representative | Eiichi Miyazawa, President & CEO |
Main Business | Comprehensive quality assurance debugging services Onsite testing (Japan only) Playability and usability testing *We are licensed to dispatch fulltime workers (General Provision 13-07-0485) |
Number of Branches | Domestic 9, Overseas 3 (as of Dec. 31, 2011) |
Total Employees | 6,206 (as of Dec. 31, 2011, including temporary staff) |
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DIGITAL Hearts Co., Ltd. (Corporate Site)
Corporate Information
- When was DIGITAL Hearts established?
- It was established in April 2001 as a private limited company, becoming a limited company in 2003. It was launched with the aim of as a team of professionals dedicated to testing services across a broad range of software and hardware products.
- What are its lines of businesses?
- We are a provider of a broad range of testing and software verification services, including “user debug” services to identify and report “bugs” found in general computer software and game software. Given the rapid development and transformation of today’s digital society, our latest venture is 3D content production.
The Company's Vision and Business Strategy
- What is DIGITAL Heart's management philosophy?
- We aim to maximize the national character of Japanese, who are renowned for their attention to detail and commitment to quality, to further enhance our strength in debugging expertise, thereby establishing a new quality benchmark for the world. Our goal, then, is to transform the mighty “Made in Japan” label into a “Tested by Japan” endorsement.
- Where does the company's competitive edge lie?
- Our strength lies in our multilayered security regime, wealth of testing know-how (accrued over 500,000 debugging cases), and a professional workforce centered around 4,000 registered testers. Because our team of testing specialists provides debugging services from the user's point of view (thus, “user debugging”), we have created a confidence-building environment for our clients. We also place a strong emphasis on skill development and education to maximize performance of our testers through our extensive testing knowledge base.
- What are the areas that DIGITAL Hearts will focus on from now?
- In terms of consumer relations, we will be concentrating our resources on establishing foreign beachheads as an extension of providing our expertise accumulated domestically to the world. As for mobile relations, our core growth strategy will center on an axis of social networking and smartphones. In the social networking field, the leading platforms in Japan are all heading abroad. In accordance with this trend, DIGITAL Hearts will reinforce its support of foreign social networking application providers that are entering the domestic market. Another trend is that Japanese companies are using platforms like Facebook to reach a global audience—an area for which we plan to develop services. We are in the process of transitioning to smartphones by converting our present mobile site and applications to handle future terminals. Our strategy for amusement relations is focus resources on upstream processes of product development from the current debugging services. Furthermore, we plan to push into new businesses in addition to our existing debugging services. In this fiscal year, we are focusing on 3D content production services, as well as on Fuguai.com business, a portal site on bug information.
Stock Information
- When did the company go public?
- We listed on the Tokyo Stock Exchange’s Mothers in February 2008, and then listed on the first section of the TSE in February 2011. We owe these moves to our stakeholders, who have been generous with their counsel and support. We look forward to their continued support as we strive to enhance our corporate value by enhancing digital society security and contribute to the building of a more friendly society.
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Last Update: March 31, 2012